Want a different texture, sprite, or audio clip? Drop the file where Studio tells you and the loader picks it up at runtime. No code, no config.
Patch and clone
Change anything from a single stat to a whole new weapon variant. Patch in place to tweak, or clone to fork freely. Write KDL by hand or edit it visually.
Add new characters and gear
Import custom characters, prefabs, and gear using Unity. The compiler bundles them and clones wire them in by name.
Studio and CLI
A visual workspace with previews and one-click compile, plus a matching CLI for scripts and CI. An opt-in AI agent is available if you want one.